Killer Frequency

Team17 · 2023

PlayStation
Difficulty
3/10Light

Where the challenge is: systems — knowing how it works.

PlayStation28trophies
Played it? See which of these you've earned

How hard is Killer Frequency?

3/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes Killer Frequency

  • PlayStation18%of everyone who owns it on PlayStation
    The End?about 32% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Certified PlatinumObtain all Trophies1.9%
  2. Killer FrequentlyNobody survives The Whistling Man2.2%
  3. Forrest DashFinish the game in under 4 hours with all callers surviving2.5%
  4. Fridge HorrorPlace the mannequin head into the fridge5.5%
  5. Not All TalkSave all Whistling Man Targets5.7%
See all 28 Killer Frequency achievements

Played Killer Frequency? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

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About Killer Frequency

Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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