King's Bounty: The Legend

Katauri Interactive · Fulqrum Publishing · 2009

Steam
Difficulty
6/10Moderate

What makes it hard: systems — knowing how it works.

Steam64achievements
Played it? See which of these you've earned

How hard is King's Bounty: The Legend?

6/10Moderate

What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes King's Bounty: The Legend

  • Steam0.3%of everyone who owns it on Steam
    As plannedabout 11% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. God bless you!Complete the game without losing any troops0.2%
  2. CelibacyComplete the game without having a wife and without any ex-wives0.2%
  3. Forget the listTake the top spot on the leaderboard0.2%
  4. BluebeardComplete the game with six ex-wives0.2%
  5. PlatinumComplete the game having completed at least 100 quests0.3%
See all 64 King's Bounty: The Legend achievements

Played King's Bounty: The Legend? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
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About King's Bounty: The Legend

King’s Bounty: The Legend is a fan-favorite classic fantasy adventure and an early entry into the modern King’s Bounty era, built around tough battles, smart decisions, and turn-based tactics.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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