LittleBigPlanet™2

Media Molecule · Sony Computer Entertainment · 2011

PlayStation
Difficulty
3/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation79trophies
Played it? See which of these you've earned

How hard is LittleBigPlanet™2?

3/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes LittleBigPlanet™2

  • PlayStation25%of everyone who owns it on PlayStation
    Complete Story Modeabout 28% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Jeffries TubesPlay 5 Community Cross-Controller Levels0.1%
  2. Just-Ace LeagueAce every story level in the DC Comics™ Premium Level Pack.0.1%
  3. Avid CollectorCollect 100% of LittleBigPlanet™2: Move Pack prize bubbles0.1%
  4. Final FrontierAce all the Cross-Controller Levels0.1%
  5. Bounty HunterGrab all the Prize Bubbles in Story Mode0.1%
See all 79 LittleBigPlanet™2 achievements

Played LittleBigPlanet™2? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

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About LittleBigPlanet™2

LittleBigPlanet 2 is a puzzle platformer video game centered around user-generated content, first announced on May 8th, 2010 in the June 2010 issue of gaming magazine Game Informer. The game was developed by Media Molecule and published by Sony Computer Entertainment Europe for the PlayStation 3 console, and is the last major Little Big Planet game in the series to be produced by Media Molecule, as the sequel, Little Big Planet 3 would be produced by Sumo Digital, Tarsier Studios, and The Station. Unlike the original LittleBigPlanet which was marketed as a "Platform game", LittleBigPlanet 2 was marketed as a "Platform for Games". The game is 100% backwards compatible with all user-created content (including personal profiles) from the first game. It is a direct sequel to LittleBigPlanet, and the third game in the series. The disc also features Sackboy's Prehistoric Moves, a ModNation Racers demo, as well as a PlayStation Network tutorial video.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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