Lucky Tower Ultimate

Studio Seufz · AMC Games · 2026

Steam
Difficulty
6/10Moderate

What makes it hard: systems — knowing how it works.

Steam99achievements
Played it? See which of these you've earned

How hard is Lucky Tower Ultimate?

6/10Moderate

What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes Lucky Tower Ultimate

  • Steam42%of everyone who owns it on Steam
    “Lucky Tower”about 43% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. TowerversesSwitch to a different tower inside a tower 7 times in one run.1.4%
  2. This is healthy1.5%
  3. What the heck is happening here?1.6%
  4. EveliiKill 5 copies of Evelius in a single run.1.7%
  5. All fresh from the stache stashOwn 10 different beards or mustaches.1.8%
See all 99 Lucky Tower Ultimate achievements

Played Lucky Tower Ultimate? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

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About Lucky Tower Ultimate

Escape from an incredibly dangerous, randomly generated tower in a slapstick, roguelite adventure that looks like a cartoon and feels like a joke. Slashy slashy!

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How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Steam — Valve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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