Lumo

Triple Eh? · Rising Star Games · 2016

PlayStation
Difficulty
6/10Moderate

What makes it hard: execution — reflexes, timing and precision.

PlayStation43trophies
Played it? See which of these you've earned

How hard is Lumo?

6/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Lumo

  • PlayStation2.7%of everyone who owns it on PlayStation
    Old Skool Daze!about 4% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Cerny MethodRoll to the end with 105 seconds (or more) remaining2.7%
  2. The Games MachineCollect all of the Warp Zone bonus letters2.7%
  3. BounderBounce to the end with 110 seconds (or more) remaining2.7%
  4. Old Skool Daze!Complete the game in Old School Mode2.7%
  5. Paper PersonDeliver at least one paper on the way home2.7%
See all 43 Lumo achievements

Played Lumo? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Lumo

Witness the rebirth of a genre in Lumo – a classic isometric adventure with a modern twist for gamers young and old alike!

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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