Mafia III

Hangar 13 · 2K Games · 2016

Xbox
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

Xbox85achievements
Played it? See which of these you've earned

How hard is Mafia III?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Mafia III

  • Xbox16%of everyone who owns it on Xbox
    Before They Bury Youabout 27% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Xbox

  1. Pop, PopKilled 4 enemies using Slow-Mo Shooting 10 Times0.4%
  2. SpotterKilled 30 Enemies Using Sniper Support0.4%
  3. Big Fat Party AnimalKilled 50 enemies using the Hartmann 7.62mm and wearing the Party Animal outfit0.5%
  4. Campaign StrategyDestroyed 10 of Slim's re-election billboards0.6%
  5. Danger CloseKilled 30 enemies using Proximity Mines0.6%
See all 85 Mafia III achievements

Played Mafia III? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About Mafia III

Mafia III is an open-world action-adventure game played from a third-person perspective and the third entry in the Mafia series. Players control Lincoln Clay across a large recreation of the fictional city of New Bordeaux, modeled on New Orleans, tackling missions with a mix of gunplay, melee combat, stealth, and a cover system. Objectives can be approached in different ways, and players seize territory from rival criminal outfits and hand districts to their lieutenants. Period cars can be driven across the city, and the setting and licensed soundtrack draw heavily on the late 1960s American South.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • XboxMicrosoft's published rarity percentage across Xbox players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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