
What makes it hard: execution — reflexes, timing and precision.
How hard is Magicka?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes Magicka
- Steam14%of everyone who owns it on Steam“I think Magicka is a pretty cool guy”about 17% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
The others were dwarfed by youDefeat the adventurers in Dungeons & Gargoyles by defeating the Assassin last.0.8%
Khan't we all just get along?Finish Dungeons & Gargoyles on hard difficulty.0.8%
City tour guideFinish Dungeons & Gargoyles without any player dying on hard difficulty.0.8%
Street smartFinish Dungeons & Gargoyles without any player dying on normal difficulty.0.8%
Ultra-ViolenceFind and leave the radio of Bizzlepop in Dungeons & Gargoyles on.0.8%
Played Magicka? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Magicka
Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .