Maquette

Graceful Decay · Annapurna Interactive · 2021

PlayStation
Difficulty
2/10Gentle

Where the challenge is: systems — knowing how it works.

PlayStation23trophies
Played it? See which of these you've earned

How hard is Maquette?

2/10Gentle

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes Maquette

  • PlayStation19%of everyone who owns it on PlayStation
    The Conclusionabout 20% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. All Done!You've unlocked all the trophies!6.2%
  2. Boosting the PillarsCompleted the Exchange under 5 minutes and 25 seconds.6.3%
  3. Getting It Over WithCompleted the Wedge under 9 minutes and 50 seconds.6.3%
  4. Riding the SpiralCompleted the Spiral under 6 minutes 40 seconds.6.3%
  5. Triumphant DaysCompleted the Gateways under 4 minutes and 35 seconds.6.4%
See all 23 Maquette achievements

Played Maquette? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Maquette

MAQUETTE is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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