METAL GEAR SOLID Δ: SNAKE EATER

Konami Digital Entertainment · Konami · 2025

PlayStation
Difficulty
4/10Light

Where the challenge is: systems — knowing how it works.

PlayStation46trophies
Played it? See which of these you've earned

How hard is METAL GEAR SOLID Δ: SNAKE EATER?

4/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes METAL GEAR SOLID Δ: SNAKE EATER

  • PlayStation39%of everyone who owns it on PlayStation
    Like a Bossabout 43% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Endless BattleCollect all trophies2.8%
  2. FOXHOUNDAcquire the FOXHOUND title3.4%
  3. GastronomeAchieve a 100% for your Food Collection4.7%
  4. A Snake Has Many SkinsObtain every camouflage uniform and face paint4.8%
  5. It's Duck SeasonAttack all 64 GA-KOs7.3%
See all 46 METAL GEAR SOLID Δ: SNAKE EATER achievements

Played METAL GEAR SOLID Δ: SNAKE EATER? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About METAL GEAR SOLID Δ: SNAKE EATER

The same gripping story and engrossing world, but now with cutting-edge graphics and 3D audio, which bring the jungle to life. Get ready for the ultimate survival, stealth and action experience.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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