Where the challenge is: execution — reflexes, timing and precision.
One achievement, three platforms, three different rarity numbers
Ninja Incarnate
Each platform measures its own player population.Why that matters
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison. Percentages are shown exactly as each platform publishes them — Pyroblast does not recalculate them or mix player populations together.
How hard is NARUTO TO BORUTO: SHINOBI STRIKER?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Finishing it
NARUTO TO BORUTO: SHINOBI STRIKER has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.
Rarest achievements
Published rarity by platform.
PlayStation
Perfect NinjaAcquired all the trophies.0.3%
Ninja Incarnate[Battle] Won 100 Flag Battles.0.6%
Ruler of the Battlefield[Battle] Won 100 Base Battles.0.7%
Veteran Ninja[Battle] Took part in 1000 battles.0.8%
Power Squad[Battle] Won 100 Combat Battles.1.3%
Xbox
Perfect NinjaUnlocked all the achievements.0.1%
Ninja Incarnate[Battle] Won 100 Flag Battles.0.2%
Veteran Ninja[Battle] Took part in 1000 battles.0.2%
Ruler of the Battlefield[Battle] Won 100 Base Battles.0.3%
Healing Hands[Battle] Completed 100 battles as a Heal Type.0.5%
Played NARUTO TO BORUTO: SHINOBI STRIKER? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About NARUTO TO BORUTO: SHINOBI STRIKER
Multiplayer battle game based on the Naruto manga and anime, as well as its sequel series about Naruto's son Boruto.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .