NINJA GAIDEN Σ

Team NINJA · Eidos Interactive · 2007

Xbox
Difficulty
8/10Hard

What makes it hard: execution — reflexes, timing and precision.

Xbox51achievements
Played it? See which of these you've earned

How hard is NINJA GAIDEN Σ?

8/10Hard

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes NINJA GAIDEN Σ

  • Xbox4.1%of everyone who owns it on Xbox
    First Clearabout 13% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Xbox

  1. True Ultimate NinjaObtained all achievements.0.1%
  2. Coin MasterGet platinum coins in all Ninja Trials.0.1%
  3. The Long Journey to Master NinjaGet Master Ninja on all chapters on Hard.0.1%
  4. The Really Long Journey to Master NinjaGet Master Ninja on all chapters on Very Hard.0.1%
  5. Thanks for playing! -from Team NINJAGet Master on all chapters on Master Ninja.0.1%
See all 51 NINJA GAIDEN Σ achievements

Played NINJA GAIDEN Σ? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About NINJA GAIDEN Σ

Ninja Gaiden Sigma, stylized as Ninja Gaiden Σ, is an action-adventure game developed by Team Ninja for the PlayStation 3. It is an enhanced port of Ninja Gaiden, originally released on Xbox in 2004, and is the second expansion to the game after Ninja Gaiden Black. The game was released in the summer of 2007 to very positive reviews. In 2012, a port for the PlayStation Vita, titled Ninja Gaiden Sigma Plus was released on the same day the console launched in Europe and North America.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • XboxMicrosoft's published rarity percentage across Xbox players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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