Nova-111

Funktronic Labs · 2015

PlayStation
Difficulty
4/10Light

Where the challenge is: systems — knowing how it works.

PlayStation12trophies
Played it? See which of these you've earned

How hard is Nova-111?

4/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes Nova-111

  • PlayStation3.9%of everyone who owns it on PlayStation
    Immortal Techniqueabout 10% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Treasure HunterFind all secrets in the game3.7%
  2. Science, Yo!Rescue all 111 scientists3.8%
  3. Stop, Hammer TimeSpend half-an-hour in time-stop3.8%
  4. Immortal TechniqueBeat game without taking damage3.9%
  5. BrojectilePush enemy into projectile when time is stopped4.2%
See all 12 Nova-111 achievements

Played Nova-111? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Nova-111

Tactical Rogue-like Combat. Turn-Based and Real-Time strategy sci-fi adventure. Nova-111 embarks on a journey to recover the 111 scientists scattered through it's alien worlds. Explore, battle and solve clever puzzles in the name of SCIENCE.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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