What makes it hard: execution — reflexes, timing and precision.
How hard is Oddworld: New 'n' Tasty?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes Oddworld: New 'n' Tasty
- PlayStation11%of everyone who owns it on PlayStation“The Final Hour”about 13% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
PlayStation
New 'n' HastyRescue every Mudokon with an overall Best Time of 3:00:00 or less1.4%
Against All OddsMudokon God, Mudokon Saviour1.4%
Still LifeEscape Stockyards and Free Fire Zone without triggering the alarm or dying1.7%
Act of OddKill 99 Mudokon slaves1.8%
Odd MessiahRescue every Mudokon while finishing New 'n' Tasty in Hard mode2.0%
Played Oddworld: New 'n' Tasty? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Oddworld: New 'n' Tasty
Oddworld: New 'n' Tasty is a faithful remake of Oddworld: Abe's Oddysee where the pre-rendered sceneries are recreated in real-time 3D without changing the original gameplay. It also replaces the single screens linked together of the original version into a true 2.5D side-scrolling game. While there are various enhancements and details to the character and the scenery, the basic gameplay is still largely similar in a side by side comparison. The GameSpeak system Abe uses to command and talk to other characters start with the same commands, but can later be expanded. This version of the game supports leaderboards for the completion time of each mode and the overall game. There are three difficulty levels and the game. It includes the original cooperative function of the original game when another player can take over when the first player dies, taking turns controlling Abe.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .