
What makes it hard: execution — reflexes, timing and precision.
How hard is Project Wingman?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes Project Wingman
- Steam5.0%of everyone who owns it on Steam“King of the Skies”about 7% of the ones who actually played it
- Xbox2.8%of everyone who owns it on Xbox“Crowned”about 12% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
Hungry For PowerUnlock all aircraft in Conquest mode.4.0%
Unstoppable PowerReach alert level 30 in Conquest mode.4.3%
King of the Skies5.0%
Decked Out!Purchase every single unit in Conquest mode.6.4%
Priority ThreatReach alert level 20 in Conquest mode.7.0%
Xbox
Hungry For PowerUnlocked all aircraft in Conquest mode0.1%
Unstoppable PowerReached alert level 30 in Conquest mode0.2%
Decked Out!Purchased every single unit in Conquest mode0.2%
King of the SkiesCompleted all missions in Mercenary Difficulty mode0.2%
Priority ThreatReached alert level 20 in Conquest mode0.4%
Played Project Wingman? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Project Wingman
Project Wingman is a flight action game that lets you take the seat of advanced fighter jets and become a true ace. Fight in various missions and gamemodes ranging from intense aerial dogfights to large scale ground assault in an alternate scorched earth setting.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .