
What makes it hard: systems — knowing how it works.
How hard is Racine?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes Racine
- Steam1.0%of everyone who owns it on Steam“Path of Pain”about 2% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
Path of PainBeat the Grand Spirit of Balance after beating the four other spirits without dying once or returning to the temple during a run.1.0%
HarshipBeat the first ascension level.1.1%
SerenityBeat the first ascension level.1.1%
ClimbBeat the first ascension level.1.2%
ElementalistAccumulate 3 different status alteration on the same enemy.1.2%
Played Racine? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Racine
Racine is an Autobattler Strategy Roguelike. Use your cards to increase your heroes stats or cast powerful spells. Find some artifacts and new cards to develop your own play style.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .