RESIDENT EVIL™ CODE: Veronica X

Nextech · Capcom · 2001

PlayStation
Difficulty
7/10Hard

What makes it hard: systems — knowing how it works.

PlayStation30trophies
Played it? See which of these you've earned

How hard is RESIDENT EVIL™ CODE: Veronica X?

7/10Hard

What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes RESIDENT EVIL™ CODE: Veronica X

  • PlayStation25%of everyone who owns it on PlayStation
    The Arrogant Queenabout 32% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Slayer of EvilUnlock all trophies.2.3%
  2. Battle MasterGet the Linear Launcher from Battle Game.2.6%
  3. Rockfort's FinestEarn an A ranking in Battle Game with Steve.2.8%
  4. I Can Do Anything Better Than YouEarn an A ranking in Battle Game with Chris.2.9%
  5. Power HungryEarn an A ranking in Battle Game with Wesker.3.0%
See all 30 RESIDENT EVIL™ CODE: Veronica X achievements

Played RESIDENT EVIL™ CODE: Veronica X? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About RESIDENT EVIL™ CODE: Veronica X

Resident Evil Code: Veronica X is a port of the original game with additional content comprised of improved graphics along with an extra nine minutes of cutscenes. The character Steve had his hairstyle changed to have a noticeable fringe, and no longer proudly shows his forehead. This change was made to all cutscenes that feature him, as well as to the family photograph he carries with him. Apart from these changes, the game is almost the same as the original one.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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