Reus

Abbey Games · 2013

PlayStation
Difficulty
4/10Light

Where the challenge is: systems — knowing how it works.

PlayStation29trophies
Played it? See which of these you've earned

How hard is Reus?

4/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Finishing it

Reus has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Are we there yet?!Complete eighteen level 3 developments.0.3%
  2. Developments, developments, developments!Complete all the level 3 developments.0.3%
  3. One Giant AccomplishmentComplete all trophies. 0.3%
  4. Project managementComplete all the level 2 projects.0.3%
  5. Buildings are meant to be built!Complete four level 4 projects.0.3%
See all 29 Reus achievements

Played Reus? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Reus

In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much and their greed may get the upper hand.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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