
What makes it hard: systems — knowing how it works.
How hard is Rogue Command?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Finishing it
Rogue Command has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.
Rarest achievements
Published rarity by platform.
Steam
Ascension 15Beat Ascension 15.3.4%
Ascension 14Beat Ascension 14.3.7%
Ascension 13Beat Ascension 13.4.0%
Ascension 12Beat Ascension 12.4.5%
Ascension 11Beat Ascension 11.5.0%
Played Rogue Command? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Rogue Command
True RTS gameplay reinforced with roguelite build crafting. Control units with bullet-time precision. Call down bases and raise armies. Drafted from a different arsenal every run. Weave builds that break the game. Or the game breaks you.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .