RUINER

Reikon Games · Devolver Digital · 2017

Steam
Difficulty
6/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Steam33achievements
Played it? See which of these you've earned

How hard is RUINER?

6/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes RUINER

  • Steam19%of everyone who owns it on Steam
    Good dogabout 25% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Dressed to killAcquire all outfits1.0%
  2. Die hardDie 666 times1.2%
  3. GOD MODE: ONBeat the game without dying1.3%
  4. Faster than a bulletFinish Speedrun1.5%
  5. Harder, Better, Faster, StrongerFinish NewGame+1.7%
See all 33 RUINER achievements

Played RUINER? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About RUINER

RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok. A wired psychopath lashes out against a corrupt system to uncover the truth and retrieve his kidnapped brother under the guidance of a secretive hacker friend.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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