Schedule I

TVGS · 2025

Steam
Difficulty
3/10Light

Where the challenge is: systems — knowing how it works.

Steam13achievements
Played it? See which of these you've earned

How hard is Schedule I?

3/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes Schedule I

  • Steam9.1%of everyone who owns it on Steam
    Finishing the Jobabout 9% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. MagnateAttain a net worth of $10,000,000.5.6%
  2. Urban ArtistGraffiti 25 surfaces in a single save.6.0%
  3. Finishing the Job9.1%
  4. BigwigAttain a net worth of $1,000,000.12%
  5. Upstanding CitizenDispose of 500 pieces of trash at the Cash for Trash machines.14%
See all 13 Schedule I achievements

Played Schedule I? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Schedule I

From small-time dope pusher to kingpin - manufacture and distribute a range of drugs throughout the grungy city of Hyland Point. Expand your empire with properties, businesses, employees and more.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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