ScourgeBringer

Flying Oak Games · Plug In Digital · 2020

Xbox
Difficulty
8/10Hard

What makes it hard: execution — reflexes, timing and precision.

Xbox42achievements
Played it? See which of these you've earned

How hard is ScourgeBringer?

8/10Hard

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes ScourgeBringer

  • Xbox0.8%of everyone who owns it on Xbox
    The end of the cycleabout 1% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Xbox

  1. Refusing the giftBeat the Ordeal without picking any Blessing0.6%
  2. Master explorerBeat the Ordeal will all rooms of every Realms explored0.6%
  3. The strength of the oakBeat the Ordeal without any health bonus (nor item, nor blessing)0.7%
  4. The end of the cycleBreak the cycle of Chaos0.8%
  5. Being ChaosBeat the Ordeal with a score of at least 5 Chaos0.8%
See all 42 ScourgeBringer achievements

Played ScourgeBringer? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About ScourgeBringer

ScourgeBringer is a fast-paced free-moving roguelite platformer. Help Kyhra to explore the unknown and to slash her way through the ancient machines guarding the seal of her past, and maybe the redemption of humanity.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • XboxMicrosoft's published rarity percentage across Xbox players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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