Shadow Warrior

Flying Wild Hog · Devolver Digital · 2013

Steam
Difficulty
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Steam92achievements
Played it? See which of these you've earned

How hard is Shadow Warrior?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Shadow Warrior

  • Steam17%of everyone who owns it on Steam
    Shadow Warrior (Tier 1)about 30% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Achievement WhoreUnlock all achievements2.2%
  2. No Ordinary WangComplete the game on difficulty Heroic2.2%
  3. Demolition ManKill 1000 enemies using environmental damage only2.3%
  4. Hell On Earth (Tier 4)Kill 10 enemies with one shot on difficulty Insane2.3%
  5. Hell On Earth (Tier 3)Kill 10 enemies with one shot on difficulty Hard2.4%
See all 92 Shadow Warrior achievements

Played Shadow Warrior? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
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About Shadow Warrior

Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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