
Shift At Midnight
One achievement, three platforms, three different rarity numbers
True Ending
Each platform measures its own player population.Why that matters
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison. Percentages are shown exactly as each platform publishes them — Pyroblast does not recalculate them or mix player populations together.
How hard is Shift At Midnight?
Not rated yet
Finishing it
Shift At Midnight has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.
Rarest achievements
Published rarity by platform.
Steam
Empty Home11%
True Ending16%
Locked And LoadedPurchase all Melee Weapons & Fill out the Weapons Arsenal23%
Grave Decision34%
Last PerformanceKill a Marionette43%
Xbox
True EndingKeep both your Pet and Clyde alive3.5%
Empty HomeLet your Pet die in exchange for Clyde's life3.9%
Locked And LoadedPurchase all Melee Weapons and Fill out the Weapons Arsenal7.2%
Grave DecisionLet Clyde die in exchange for your Pet's life17%
RelentlessFinish a Hunt within 30 seconds18%
Played Shift At Midnight? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Shift At Midnight
An online co-op detective horror for up to 3 players. Work together across randomly generated shifts to investigate your customers, as some are only pretending to be human. Make one mistake, and you’ll be forced to board up, set traps, and hide.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .