
What makes it hard: systems — knowing how it works.
How hard is Slipways?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes Slipways
- Steam2.2%of everyone who owns it on Steam“Campaign - Finished!”about 4% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
Campaign - Victory (Tough)Complete all 13 campaign missions a rank of 3 gold stars or better (tough difficulty).0.1%
Campaign - Triumph (Tough)Complete all 13 campaign missions with a perfect platinum rank (tough difficulty).0.1%
Act Two - Triumph (Tough)Complete 8 campaign missions with a perfect platinum rank (tough difficulty).0.1%
Campaign - Finished! (Tough)Complete all 13 campaign missions with any rank (tough difficulty).0.2%
That's How You Do Equality (Tough)Finish a 5-star standard run with all planets at prosperous or higher (tough difficulty).0.2%
Played Slipways? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Slipways
Weave isolated planets into a vast trade empire. Hatch plans. Research game-breaking technologies. Still be done in time for lunch. Enjoy the endless possibilities of a space grand strategy game in 60 minutes flat.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .