
Where the challenge is: execution — reflexes, timing and precision.
How hard is Spec Ops: The Line?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes Spec Ops: The Line
- Steam21%of everyone who owns it on Steam“A Farewell To Arms”about 26% of the ones who actually played it
- PlayStation24%of everyone who owns it on PlayStation“The Road Back”about 30% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
MFWICComplete game on "FUBAR" difficulty.3.6%
All You Can BeComplete any chapter with 60%+ accuracy without dying or reloading a checkpoint.4.8%
Intel OperativeRecover all Intel Items.4.9%
Deer HunterKill an oryx. (campaign only)10%
The Devil's DiscipleComplete game on "Suicide Mission" difficulty.10%
PlayStation
Legion of MeritUnlock all Trophies.2.6%
MFWICComplete game on "FUBAR" difficulty.2.7%
All You Can BeComplete any chapter with 60%+ accuracy without dying or reloading a checkpoint.4.3%
Intel OperativeRecover all Intel Items.4.7%
The Devil's DiscipleComplete game on "Suicide Mission" difficulty.6.1%
Played Spec Ops: The Line? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Spec Ops: The Line
A Third-Person modern military Shooter designed to challenge players' morality by putting them in the middle of unspeakable situations.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .