SpellForce 3: Fallen God

Grimlore Games · THQ Nordic · 2020

Steam
Difficulty
6/10Moderate

What makes it hard: systems — knowing how it works.

Steam35achievements
Played it? See which of these you've earned

How hard is SpellForce 3: Fallen God?

6/10Moderate

What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes SpellForce 3: Fallen God

  • Steam1.2%of everyone who owns it on Steam
    Revenge of the Undeadabout 2% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Competitive TrollingWin a ranked match playing Trolls.0.6%
  2. Head-To-HeadFinish any ranked match.0.9%
  3. Joint LeadershipHave Grungwar buff Akrog's totem.1.2%
  4. Circle TrollBeat the Fallen God campaign on Circle Mage difficulty.1.2%
  5. Revenge of the Undead1.2%
See all 35 SpellForce 3: Fallen God achievements

Played SpellForce 3: Fallen God? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About SpellForce 3: Fallen God

Command the Trolls and lead them on an epic journey across the wild continent of Urgath. As Chieftain of the Moonkin, a tribe driven from its home by tusk hunters and disease, their survival is in your hands.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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