Where the challenge is: systems — knowing how it works.
How hard is Superliminal?
Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes Superliminal
- PlayStation30%of everyone who owns it on PlayStation“Wake Up”about 44% of the ones who actually played it
- Xbox16%of everyone who owns it on Xbox“Wake Up”about 33% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
Dr. Pierce's ProtegeContribute an item to the Workshop1.8%
Dream SculptorUpload a dream to the workshop1.9%
SuperluminalBeat the game in under 30 minutes2.0%
ContrabandImport a 3D model into the game2.3%
Kasparov2.4%
PlayStation
MindfulFinish all challenges in Challenge Mode0.9%
Perception is RealityObtain all trophies1.3%
Biggest FanFinish developer commentary mode1.3%MindfulFinish all challenges in Challenge Mode1.4%
Fire Safety AchievedPull all the fire alarms1.5%
Xbox
SuperluminalBeat the game in under 35 minutes0.4%
Fires ExtinguishedEmpty all fire extinguishers0.4%
Fire Safety AchievedPull all the fire alarms0.4%
KasparovMake the last move0.4%
MindfulFinish all challenges in Challenge Mode0.4%
Played Superliminal? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Superliminal
Perception is reality. In this mind-bending first-person puzzler, you escape a surreal dream world through solving impossible puzzles using the ambiguity of depth and perspective.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .