Where the challenge is: execution — reflexes, timing and precision.
How hard is SWORD ART ONLINE: FATAL BULLET?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes SWORD ART ONLINE: FATAL BULLET
- PlayStation9.6%of everyone who owns it on PlayStation“A True Hero”about 12% of the ones who actually played it
- Xbox2.1%of everyone who owns it on Xbox“A True Hero”about 5% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
PlayStation
Trophy HunterAcquire all trophies.0.9%
Dress the PartCraft a Chic Dress F.1.0%
Accessory AddictCollect all Emblem Earrings and create a School Uniform F.1.1%
Snowscape SubjugatorDefeat Cocytus Nifta on Extreme difficulty.1.5%
Hot as HellfireDefeat Snowstorm Ereshkigal on Extreme difficulty.1.6%
Xbox
Award HunterAcquire all achievements.0.1%
Accessory AddictCollect all Emblem Earrings and create a School Uniform F.0.2%
Dress the PartCraft a Chic Dress F.0.3%
The Ultimate WarriorReach the maximum level for all weapon categories.0.3%
Snowscape SubjugatorDefeat Cocytus Nifta on Extreme difficulty.0.3%
Played SWORD ART ONLINE: FATAL BULLET? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About SWORD ART ONLINE: FATAL BULLET
Sword Art Online: Fatal Bullet is a Third Person Shooter Role-Playing Game (TPSRPG), scheduled to be released on February 8, 2018 on the PlayStation 4, XBox One, as well as Personal Computers (PCs) via Steam. The game is being developed by Dimps, based on Unreal Engine 4, and will be set in Gun Gale Online. It will be the first Sword Art Online TPSRPG and the first Sword Art Online game on the XBox One platform.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .