Where the challenge is: execution — reflexes, timing and precision.
How hard is Sword Of The Sea?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes Sword Of The Sea
- PlayStation24%of everyone who owns it on PlayStation“Sword of the Sea”about 45% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
PlayStation
Pro SurferCollect all Trophies.2.0%
UntouchableDefeat Tornamun without taking a single hit.2.1%
Water WhispererFind all secret shells.2.3%
Wisdom of the AncientsRead all the stele messages.2.5%
Sacred River Shell CollectorFind all the secret shells in the Sacred River.2.5%
Played Sword Of The Sea? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Sword Of The Sea
Sword of the Sea is an action-adventure game developed by Giant Squid, the studio behind Abzû and The Pathless. Set in a vast desert landscape, players control a character known as the Wraith, exploring ruins and uncovering a lost world. Movement is centered on the "Hoversword," a tool that combines surfing, skateboarding, and snowboarding mechanics. The game emphasizes fluid traversal, atmospheric exploration, and light puzzle-solving.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .