Table Top Racing: World Tour

Playrise Digital Ltd · 2016

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation37trophies
Played it? See which of these you've earned

How hard is Table Top Racing: World Tour?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Finishing it

Table Top Racing: World Tour has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Overdrive!Overtake 500 cars in Overtake Mode.0.1%
  2. Check Yourself Before Y'Wreck Yourself!Pass through 500 checkpoints.0.1%
  3. Ice To Meet You!Hit 4 cars with a single Frostbite in Yellowsnow Piste.0.1%
  4. Supernova!Get 3 stars in all 'Tropical Ice' events.0.1%
  5. Yellowsnow Meister!Collect all the hidden coins on Yellowsnow Piste.0.1%
See all 37 Table Top Racing: World Tour achievements

Played Table Top Racing: World Tour? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
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About Table Top Racing: World Tour

Table Top Racing: World Tour is the brand new, high octane, combat racer from Nick Burcombe, co-creator of the legendary PlayStation classic, 'wipEout'. Get behind the wheel of 12 ultra-cool, fully tuneable miniaturised racing cars and take on 20 race tracks through a comprehensive 'Championship Mode' and a multitude of 'Special Events'. Use 'Power-ups' and 'Wheel Weapons' and blast your way to victory! Battle with 8 players online to become the ultimate Table Top racer!

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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