
Where the challenge is: systems — knowing how it works.
How hard is The Bureau: XCOM Declassified?
Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes The Bureau: XCOM Declassified
- Steam16%of everyone who owns it on Steam“The Fat Lady Has Sung”about 30% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
Conscientious ObjectorBeat Hangar 6 R&D without firing any alien weapons2.6%
Know Your GroceriesTake a level 5 agent of every class into the field within a single Hangar 6 R&D campaign2.6%
Only a ManComplete DaSilva's perk tree without choosing Lift, Drone, or Mind Control2.6%
Mind BlownDestroy 60 enemies with DaSilva's Demo Charges within a single Hangar 6 R&D campaign2.7%
They Won't Know What Hit ThemUse all of the agent and player abilities in the field within a single campaign2.9%
Played The Bureau: XCOM Declassified? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About The Bureau: XCOM Declassified
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .