The Last of Us™

Naughty Dog · Sony Interactive Entertainment · 2020

PlayStation
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation50trophies
Played it? See which of these you've earned

How hard is The Last of Us™?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Finishing it

The Last of Us™ has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Completed Grounded Mode PlusCompleted Grounded Mode Plus0.1%
  2. Bus DepotComplete a match on Bus Depot without dying and getting at least 3 downs or executions0.2%
  3. Home TownComplete a match on Home Town without dying and getting at least 3 downs or executions0.2%
  4. SuburbsComplete a match on Suburbs without dying and getting at least 3 downs or executions0.2%
  5. Completed Grounded ModeCompleted Grounded Mode0.2%
See all 50 The Last of Us™ achievements

Played The Last of Us™? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
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About The Last of Us™

The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. They can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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