
What makes it hard: execution — reflexes, timing and precision.
One achievement, three platforms, three different rarity numbers
Chronicles
Each platform measures its own player population.Why that matters
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison. Percentages are shown exactly as each platform publishes them — Pyroblast does not recalculate them or mix player populations together.
How hard is The Last of Us™ Part I?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Finishing it
The Last of Us™ Part I has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.
Rarest achievements
Published rarity by platform.
Steam
It Can't Be For NothingCollect all the achievements3.9%
Getting to Know YouEngage in all optional conversations4.1%
ChroniclesFind all notes and artifacts4.2%
That's All I GotSurvive all of Ellie's jokes4.3%
Look for the LightFind all Firefly pendants4.5%
PlayStation
It Can't Be For NothingCollect all trophies3.9%
ChroniclesFind all notes and artifacts4.1%
Getting to Know YouEngage in all optional conversations4.1%
That's All I GotSurvive all of Ellie's jokes4.1%
Look for the LightFind all Firefly pendants4.4%
Played The Last of Us™ Part I? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About The Last of Us™ Part I
Discover the award-winning game that inspired the critically acclaimed television show. Guide Joel and Ellie through a post-apocalyptic America, and encounter unforgettable allies and enemies in The Last of Us™.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .