
What makes it hard: systems — knowing how it works.
How hard is TIS-100?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes TIS-100
- Steam1.2%of everyone who owns it on Steam“100_PERCENT_V2”about 1% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
100_PERCENT_V2Solve every puzzle in the TIS-NET DIRECTORY.1.2%
NO_MEMORYSolve SEQUENCE REVERSER without writing any values to a stack memory node.2.8%
100_PERCENT_V1Solve every puzzle in the TIS-100 SEGMENT MAP.2.9%
ILLEGAL_EAGLEFind and solve the hidden puzzle.3.3%
UNCONDITIONALSolve SIGNAL COMPARATOR without using the JGZ, JLZ, JEZ, or JNZ instructions.7.1%
Played TIS-100? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About TIS-100
TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. It’s the assembly language programming game you never asked for!
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .