What makes it hard: execution — reflexes, timing and precision.
Quanto è difficile SUPERHOT: MIND CONTROL DELETE?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Chi completa davvero SUPERHOT: MIND CONTROL DELETE
- Steam18%di chi lo possiede su Steam“MORE than ever”circa il 20% di chi ci ha davvero giocato
- PlayStation10%di chi lo possiede su PlayStation“less is MORE”circa il 10% di chi ci ha davvero giocato
- Xbox1.0%di chi lo possiede su Xbox“less is MORE”circa il 1% di chi ci ha davvero giocato
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Obiettivi più rari
Rarità pubblicata per piattaforma.
PlayStation
MORE is all you needYou have it all. There is nothing MORE.6.8%
back for MOREYou came back for MORE.8.5%
less is MOREIn the end everything you craved was no MORE.10%
MORE mysteriesEncountered MORE mysteries.12%
MORE than everWas it MORE than you expected?17%
Xbox
back for MOREYou came back for MORE.0.7%
less is MOREIn the end everything you craved was no MORE.1.0%
MORE than everWas it MORE than you expected?2.5%
MORE mysteriesEncountered MORE mysteries.2.6%
MORE shootingSuffered MORE addiction.4.7%
Hai giocato a SUPERHOT: MIND CONTROL DELETE? Scopri quanti di questi hai ottenuto.
- Quali hai ottenuto e quali ti mancano
- Il tuo sblocco più raro e la sua posizione in classifica
- Tutta la tua cronologia per questo gioco, su un’unica timeline
- Steam, PlayStation, Xbox e Battle.net in un unico posto
Gratis. Ci vuole circa un minuto.
Informazioni su SUPERHOT: MIND CONTROL DELETE
The third game in the SuperHot franchise - Mind Control Delete gives you more insight into the world of SuperHot, more story, more signature gameplay. Hours and hours of timeless combat. Keep dancing the slow motion ballet of destruction for so much longer than ever before.
Dove acquistare
Come viene calcolata la rarità
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .