12 Minutes

Luis Antonio · Annapurna Interactive · 2021

PlayStation
Dificuldade
3/10Light

Where the challenge is: systems — knowing how it works.

PlayStation13troféus
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar 12 Minutes?

3/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Quem termina mesmo 12 Minutes

  • PlayStation16%de todos os que o têm em PlayStation
    “Mindfulness”cerca de 37% dos que realmente o jogaram

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Conquistas mais raras

Raridade publicada por plataforma.

PlayStation

  1. All DoneUnlock all trophies11%
  2. GardenerWatch them bloom.12%
  3. OuroborosThe Egg.13%
  4. All DoneUnlock all trophies13%
  5. SeasonsThe Seasons.13%
Ver todas as 13 conquistas de 12 Minutes

Jogaste 12 Minutes? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre 12 Minutes

Twelve Minutes is a real-time top-down interactive thriller with an accessible click and drag interface. Featuring James McAvoy, Daisy Ridley, and Willem Dafoe. The game blends the dream-like tension of The Shining with the claustrophobia of Rear Window and the fragmented structure of Memento.

Obter este jogo

Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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