#IDARB

Other Ocean Interactive · 2015

Xbox

#IDARB

Não há nada para terminar — este joga-se, não se acaba.

Xbox12conquistas
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar #IDARB?

Sem classificação — não há nada para terminar

There's nothing to beat here — no last boss, no credits. Ranked shooters, sandboxes, live-service games and endless runners don't get a difficulty score, because "how hard is it to finish" isn't a question you can ask about them. That's not the same as easy.

Conquistas mais raras

Raridade publicada por plataforma.

Xbox

  1. Corporate Art CollectorYou imported 10 or more logos via Trading Post or QR code into the game1.9%
  2. Sharing is CaringYou imported 10 or more songs via Trading Post or QR code into the game2.0%
  3. Identity TheftYou imported 10 or more characters via Trading Post or QR code into the game2.1%
  4. Over "The Air" AchieverThe Bot has given you an achievement.2.4%
  5. Team SpiritYou created 10 or more customized teams, each with 8+ characters, a custom logo, and a custom song.3.4%
Ver todas as 12 conquistas de #IDARB

Jogaste #IDARB? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre #IDARB

Prepare to battle everything from Moustache Cops to Breakfast, in this game inspired by fast action, 8-bit sports and arcade classics! Built with the input of thousands of crazed internet gamers, #IDARB is a chaotic 8-player eSport jumping future arena ball game. Create characters, teams, team logos, tournaments, even your theme music, in this highly customizable experience complete with disruptive “hashbombs” which dynamically change the game itself via Twitch and Twitter! IDARB supports up to a whopping 8 simultaneous local players, and up to 4 vs. 4, head-to-head online matches. Additional features include a mind-blowing single-player story mode, wild half time competitions, and unlockable recipes. Begun as a crowd-sourced project, the game’s title is an acronym for “It Draws a Red Box” (IDARB). Thanks to thousands of suggestions via social media, the game evolved from one red box into the wacky amalgam it is today, complete with hundreds of strange “hashbombs”, secret commands which, when sent to the game via Twitch or Twitter, will disrupt and dynamically change the game in realtime! If there’s something you want that isn’t in #IDARB, it’s probably because you didn’t suggest it, but with so many customization options, you can probably still make it yourself!

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Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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