MediEvil

Other Ocean Interactive · Sony Interactive Entertainment · 2019

PlayStation
Dificuldade
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation39troféus
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar MediEvil?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Quem termina mesmo MediEvil

  • PlayStation16%de todos os que o têm em PlayStation
    “Quest Complete-est”cerca de 28% dos que realmente o jogaram

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Conquistas mais raras

Raridade publicada por plataforma.

PlayStation

  1. Savior of GallowmereUnlock all trophies.6.7%
  2. The Answer Is ChickenThrow 42 chicken legs.7.7%
  3. Soul SaviorLay all the Lost Souls to rest.9.1%
  4. Zip Zap Imp SplatFry a dozen Imps with Lightning.9.1%
  5. Rock WranglerAvoid all the rolling rocks on Cemetery Hill.9.1%
Ver todas as 39 conquistas de MediEvil

Jogaste MediEvil? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre MediEvil

MediEvil is a modern reimagining of the 1998 action-adventure game MediEvil. Developed by Other Ocean Emeryville and published by Sony Interactive Entertainment, it was released exclusively for the PlayStation 4 on October 25, 2019. The game retains the original’s story, following Sir Daniel Fortesque, a skeletal knight resurrected to defeat the evil sorcerer Zarok and save the kingdom of Gallowmere. The remake features completely overhauled graphics, updated controls, and re-recorded audio, while maintaining the classic gameplay elements, humor, and gothic aesthetic that defined the original.

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Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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