
What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar Ashen?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Ashen
- Steam12%de todos os que o têm em Steam“Sissna”cerca de 16% dos que realmente o jogaram
- PlayStation4.9%de todos os que o têm em PlayStation“Sissna”cerca de 9% dos que realmente o jogaram
- Xbox1.6%de todos os que o têm em Xbox“Sissna”cerca de 5% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Steam
Children of Sissna1.1%
Children of Riak1.1%
Prophecy4.0%
Threads of LightWear each relic once.4.6%
Riak6.3%
Xbox
Children of RiakDefeat Riak in the Children of Sissna mode.0.1%
Children of SissnaDefeat Sissna in the Children of Sissna mode.0.1%
ProphecyAcquire all Kol's armors.0.2%
RiakDefeat the Elder Dark Riak.0.3%
Threads of LightWear each relic once.0.9%
Jogaste Ashen? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Ashen
Ashen is an action RPG about a wanderer in search of a place to call home.
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .