
Where the challenge is: execution — reflexes, timing and precision.
Quão difícil é terminar ASTRO’s PLAYROOM?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo ASTRO’s PLAYROOM
- PlayStation18%de todos os que o têm em PlayStation“Play Has No Limits!”cerca de 23% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
PlayStation
Four The PlayersRescued all four Special Bots. Time to go off to a new adventure!1.7%
Grand touristRescued Special Bot trapped in Cooling Springs.1.8%
No escape!Rescued Special Bot trapped in Memory Meadow.1.8%
Déjà phew!Rescued Special Bot trapped in SSD Speedway.1.9%
Hunted downRescued Special Bot trapped in GPU Jungle.2.0%
Jogaste ASTRO’s PLAYROOM? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre ASTRO’s PLAYROOM
Astro and his crew lead you on a magical introduction through PS5 in this fun platformer that comes pre-loaded on PS5. Explore four worlds, each based on PS5’s console components. Each area showcases innovative gameplay that taps into the new features of the PS5's DualSense wireless controller.
Obter este jogo
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .