
What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar DARK SOULS™ III?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo DARK SOULS™ III
- PlayStation30%de todos os que o têm em PlayStation“To Link the First Flame”cerca de 32% dos que realmente o jogaram
- Xbox17%de todos os que o têm em Xbox“To Link the First Flame”cerca de 24% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
PlayStation
The Dark SoulAcquire all trophies.5.7%
Master of MiraclesAcquire all miracles.6.4%
Master of RingsAcquire all rings.6.7%
Master of PyromanciesAcquire all pyromancies.6.9%
Master of ExpressionLearn all gestures.7.4%
Xbox
The Dark SoulComplete all achievements.1.4%
Master of RingsAcquire all rings.1.6%
Master of MiraclesAcquire all miracles.1.7%
Master of PyromanciesAcquire all pyromancies.2.0%
Master of ExpressionLearn all gestures.2.1%
Jogaste DARK SOULS™ III? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre DARK SOULS™ III
Dark Souls continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series. Prepare yourself and Embrace The Darkness!
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .