Eco

Strange Loop Games · 2018

Steam
Dificuldade
5/10Moderate

What makes it hard: systems — knowing how it works.

Steam87conquistas
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar Eco?

5/10Moderate

What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Quem termina mesmo Eco

  • Steam2.8%de todos os que o têm em Steam
    “Fireworks Show”cerca de 11% dos que realmente o jogaram

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Conquistas mais raras

Raridade publicada por plataforma.

Steam

  1. Excellent EdificieCreate architecture that generates 500 culture.0.0%
  2. Grand MonumentCreate architecture that generates 1000 culture.0.0%
  3. Impossible BeautyCreate an artwork that generates 10000 culture.0.0%
  4. Master of CeremoniesHost 25 dinner parties.0.0%
  5. Renowned WorkCreate an artwork that generates 200 culture.0.0%
Ver todas as 87 conquistas de Eco

Jogaste Eco? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre Eco

Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.

Obter este jogo

Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Steam — Valve's published global unlock percentage across Steam owners of the game.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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