What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar Hell is Us?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Hell is Us
- Steam20%de todos os que o têm em Steam“Redemption”cerca de 25% dos que realmente o jogaram
- PlayStation24%de todos os que o têm em PlayStation“Redemption”cerca de 32% dos que realmente o jogaram
- Xbox4.2%de todos os que o têm em Xbox“Redemption”cerca de 11% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
PlayStation
Hero of HadeaObtain all Trophies4.3%
Legend of the PholClose all Timeloops and defeat all remaining entities4.7%
AntiquarianAcquire all Relics6.3%
Passion for FashionAcquire and wear all baseball caps6.6%
Well-ReadPerform research on all items6.6%
Xbox
Legend of the PholClose all Timeloops and defeat all remaining entities0.6%
Passion for FashionAcquire and wear all baseball caps0.7%
AntiquarianAcquire all Relics0.8%
Well-ReadPerform research on all items0.8%
War CorrespondentPerform research on all items related to the Civil War0.9%
Jogaste Hell is Us? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Hell is Us
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .