Never Alone (Kisima Ingitchuna)

Upper One Games · E-Line Media · 2014

Steam
Dificuldade
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

Steam19conquistas
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar Never Alone (Kisima Ingitchuna)?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Quem termina mesmo Never Alone (Kisima Ingitchuna)

  • Steam24%de todos os que o têm em Steam
    “The Cold Truth”cerca de 29% dos que realmente o jogaram

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Conquistas mais raras

Raridade publicada por plataforma.

Steam

  1. River Experts4.7%
  2. Insightful5.9%
  3. Respect For All Things8.1%
  4. There Was a Village8.8%
  5. Trying to Set Things Right10%
Ver todas as 19 conquistas de Never Alone (Kisima Ingitchuna)

Jogaste Never Alone (Kisima Ingitchuna)? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre Never Alone (Kisima Ingitchuna)

Experience the epic journey of Nuna and Fox as they search for the source of an eternal blizzard that threatens the survival of everything they have ever known.

Obter este jogo

Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Steam — Valve's published global unlock percentage across Steam owners of the game.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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