Rare Replay

Rare · Microsoft Studios · 2015

Xbox
Dificuldade
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Xbox200conquistas
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar Rare Replay?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

A terminá-lo

Rare Replay tem um final, mas nada na lista de conquistas o assinala com clareza suficiente para ser fiável — por isso, não há taxa de conclusão a mostrar.

Conquistas mais raras

Raridade publicada por plataforma.

Xbox

  1. The Orchestra PitListened to all of the "Top-Secret Tunes" in Rare Revealed.0.0%
  2. Stampers ForeverEarn the most coveted title in the game!0.0%
  3. Amber WarningGrabbed by the Ghoulies: Complete Challenge 210.1%
  4. Backstage PassEarn the Player Rank of "Rare Royalty".0.1%
  5. Beyond the ImpossibleBattletoads: Complete a loop of Turbo Tunnel Infinite.0.1%
Ver todas as 200 conquistas de Rare Replay

Jogaste Rare Replay? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre Rare Replay

Rare Replay is a 2015 compilation of 30 video games previously developed by Rare and its predecessor, Ultimate Play the Game, in their 30-year combined history. The emulated games span multiple genres and consoles - from the ZX Spectrum to the Xbox 360 - and retain the features and errors of their original releases with minimal edits. The compilation adds cheats to make the older games easier and a Snapshots mode of specific challenges culled from parts of the games. Player progress is rewarded with behind-the-scenes footage and interviews about Rare's major and unreleased games. GoldenEye 007 is added to the game library of anyone who purchases a digital copy of Rare Replay. Upon GoldenEye 007's release on Xbox One/Series consoles, it was retroactively added to the game library of anyone with a prior purchase of a digital copy.

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Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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