Teslagrad

Rain Games · CIRCLE Entertainment · 2013

PlayStation
Dificuldade
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

PlayStation37troféus
Jogaste? Vê quais destas ganhaste

Quão difícil é terminar Teslagrad?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Quem termina mesmo Teslagrad

  • Steam8.1%de todos os que o têm em Steam
    “Oleg's Adoption”cerca de 20% dos que realmente o jogaram
  • Xbox17%de todos os que o têm em Xbox
    “The Guardian Faradeus”cerca de 38% dos que realmente o jogaram

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Conquistas mais raras

Raridade publicada por plataforma.

PlayStation

  1. Full CompletionFind all 36 scrolls in the game11%
  2. Protective FatherProtective Father12%
  3. Oleg's AdoptionOleg's Adoption12%
  4. Oleg's GriefOleg's Grief12%
  5. King's GriefKing's Grief13%
Ver todas as 37 conquistas de Teslagrad

Jogaste Teslagrad? Vê quantas destas tens.

  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
  • Todo o teu histórico deste jogo numa só cronologia
  • Steam, PlayStation, Xbox e Battle.net num só lugar
Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre Teslagrad

Teslagrad is a 2D puzzle platformer developed by Rain Games. Released in 2013, it is set in a steampunk-inspired world and revolves around the use of magnetism and electricity to solve puzzles. Players control a young boy who must navigate through a mysterious tower, using magnetic powers to manipulate the environment and overcome obstacles. The game is characterised by its lack of dialogue, relying on visual storytelling and atmospheric design to convey its narrative.

Obter este jogo

Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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