The Last of Us™

Naughty Dog · Sony Interactive Entertainment · 2020

PlayStation
Dificuldade
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation50troféus
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Quão difícil é terminar The Last of Us™?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

A terminá-lo

The Last of Us™ tem um final, mas nada na lista de conquistas o assinala com clareza suficiente para ser fiável — por isso, não há taxa de conclusão a mostrar.

Conquistas mais raras

Raridade publicada por plataforma.

PlayStation

  1. Completed Grounded Mode PlusCompleted Grounded Mode Plus0.1%
  2. Bus DepotComplete a match on Bus Depot without dying and getting at least 3 downs or executions0.2%
  3. Home TownComplete a match on Home Town without dying and getting at least 3 downs or executions0.2%
  4. SuburbsComplete a match on Suburbs without dying and getting at least 3 downs or executions0.2%
  5. Completed Grounded ModeCompleted Grounded Mode0.2%
Ver todas as 50 conquistas de The Last of Us™

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  • Quais ganhaste — e quais te faltam
  • O teu desbloqueio mais raro e a respetiva posição na classificação
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Ligar Steam, PlayStation ou Xbox

Grátis. Demora cerca de um minuto.

Sobre The Last of Us™

The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. They can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.

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Como é calculada a raridade

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .

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