What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar Trek to Yomi?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Trek to Yomi
- Steam18%de todos os que o têm em Steam“Samurai dies twice”cerca de 23% dos que realmente o jogaram
- PlayStation8.2%de todos os que o têm em PlayStation“Samurai dies twice”cerca de 12% dos que realmente o jogaram
- Xbox5.9%de todos os que o têm em Xbox“Samurai dies twice”cerca de 10% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
PlayStation
No, that's not possible...Kill Kagerou Shogun without getting hit0.6%
A Trek to RememberCollect all other trophies
0.6%
Dedicated CollectorCollect all Upgrades0.7%
Early EndFor killing the boss in chapter 30.7%
UnstoppableComplete the game on Kensei mode0.7%
Jogaste Trek to Yomi? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Trek to Yomi
As a vow to his dying Master, the young swordsman Hiroki is sworn to protect his town and the people he loves against all threats. Faced with tragedy and bound to duty, the lone samurai must voyage beyond life and death to confront himself and decide his path forward.
Obter este jogo
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .