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About This Game
Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural. To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.
Released
2014
Developer
MachineGames
Publisher
Bethesda Softworks




Activity
Session history not available for this game.
Game Stats
#169
Library Rank
23h
Total Hours
2017
Playing Since
Wolfenstein: The New Order contributes to Adrenaline, Lone Wolf, and Immersion through shooter, action, single-player, fantasy.
Gamer DNA Impact
How this game shapes gaming identity
Adrenaline
strongFast reflexes, combat, and high-octane action
Lone Wolf
strongSolo play, self-reliant, single-player worlds
Immersion
moderateStory, lore, and living inside game worlds
Discovery
moderateExploration, open worlds, and uncharted territory
Trophy Progress
51 of 51 trophies earned
Achievement Progress
Achievement progress is not available for this game yet.