FlatOut

Bugbear Entertainment · Strategy First · 2007

Steam
Difficulty
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Steam18achievements
Played it? See which of these you've earned

How hard is FlatOut?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes FlatOut

  • Steam2.4%of everyone who owns it on Steam
    Completionistabout 47% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Hitting the MarkGet a total score of 150 points1.1%
  2. Playing The Long GameGet a total score of 300 meters in Long Jump1.2%
  3. Curling StarGet a total score of 250 in Bullseye1.2%
  4. StrikeoutGet a total score of 25 in Bowling1.2%
  5. We do a bit of ClowningGet a total score of $3000 in Clown1.3%
See all 18 FlatOut achievements

Played FlatOut? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About FlatOut

Ram through pile-ups and smash through your windshield as you push racing to the edge! FlatOut™ delivers more heart-stopping thrills than any sane driver can handle!

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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